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Introduction to Using the TI-89 Calculator

 

Note:   If this is the first time that you have used the TI-89 computer algebra system (CAS) calculator then you should first work through this Introduction to Using the TI-89, otherwise jump to the section Using the TI-89 in Mathematics. Some of the information found there in terms of key presses, menus, etc. will be assumed in what follows. While much of the information provided here describes how to carry out many mathematical procedures on the TI-89, using technology is not simply about finding answers, and we would encourage you NOT to see this calculator as primarily a quick way to get answers. Research by the authors, and others, shows that those who do this tend to come to rely on the calculator to the detriment of their mathematical understanding. Instead learn to see the TI-89 as a problem-solving, and investigative tool that will help you to understand concepts by providing different ways of looking at problems, thus helping you reflect on the underlying mathematics.

 

1.             Saying 'Hello' to your graphics calculator

 

          Instructions

                             TI-89

You will use the following keys.

a)     Press

The calculator cursor should be in the Home Screen (see the black cursor flashing in the bottom left hand corner).

á      Press 2

The calculator should turn off.

á      If you canÕt see the screen use ¥ « (darker) or ¥ | (lighter) to change screen contrast.

á  [HOME] displays the Home Screen, where you perform most calculations.

                          

 

          Basic Facilities of the TI-89

 

                        Function Keys

               Cursor Pad

[F1] through [F8] function keys let you select toolbar menus.

 

The cursor is controlled by the large blue circle on the top right hand side of the calculator. This allows access to any part of an expression.

 

 

 

              Application Short Keys

            Calculator Keypad

Used with the ¥ key to let you select commonly used applications:

[Y=] [WINDOW] [GRAPH] [TblSet] [TABLE]

Performs a variety of mathematical and scientific operations.

 

2 ¥ ¤ and j modify the action of other keys:

                         Modifier

            Description

2

                               (Second)

Accesses the second function of the next key you press

¥

                           (Diamond)

Activates ÒshortcutÓ keys that selects applications and certain menu items directly from the keyboard.

¤

                                  (Shift)

Types an uppercase character for the next letter key you press.

                j

Used to type alphabetic letters, including a space character. On the keyboard, these are printed in the same colour as the j key.

2 j used to type alphabetic letters.

 

 

 

 

 

Key

Description

O

Displays a menu that lists all the applications available on the TI-89.

N

Cancels any menu or dialogue box.

¸

Evaluates an expression, executes an instruction, selects a menu item, etc.

3

Displays a list of the TI-89Õs current mode settings, which determine how numbers and graphs are interpreted, calculated, and displayed.

M

Clears (erases) the entry line.

 

[CATALOG]

Press b or c to move the d indicator to the function or instruction. (You can move quickly down the list by typing the first letter of the item you need.)

Press ¸. Your selection is pasted on the home screen.

 

Application

Lets you:

[Home]

Enter expressions and instructions, and performs calculations

[Y= ]

Define, edit, and select functions or equations for graphing

[Window]

Set window dimensions for viewing a graph

[Graph]

Display graph

[Table]

Display a table of variable values that correspond to an entered function

 

Press:

To display

F1, F2, etc.

A toolbar menuÐ Drops down from the toolbar at the top of most application screens. Lets you select operations useful for that application

[CHAR]

CHAR menuÐ Lets you select from categories of special characters (Greek, math, etc.)

[MATH]

MATH menuÐ Lets you select from categories of mathematical operations

 

 

                         Press

   To perform

          2  [F6] 

Clean Up to start a new problem:

 

                      Clear aÐz

Clears (deletes) all single-character variable names in the current folder.

If any of the variables have already been assigned a value, your calculation may produce misleading results.

 

                   Problem?

 Try this!

If you make a typing error

If you make a typing error use 0 to undo one character at a time

If necessary, also press M to clear the complete line.

If you want to clear the home screen completely

Press F1 n

 

Mode Settings

 Instructions

   Screen Shot

Press 3, which shows the modes and their current settings

If you press F2 then ÔSplit ScreenÕ specifies how the parts are arranged: FULL (no split screen), TOP-BOTTOM, or LEFT-RIGHT

 

(a)          Entering a Negative Number

 

                   Instructions

                 Examples

Use | for subtraction and use · for negation.

To enter a negative number, press · followed by the number.

To enter the number Ð7, press · 7.

9 p · 7 = Ð63,         

9 p | 7 = displays an error message

To calculate Ð3 Ð 4, press · 3 |  4

           

(b)          Implied Multiplication

 

                  If you enter:

            The TI-89 interprets it as:

                     2a

                       2*a

                     xy

Single variable named xy; TI-89 does not read as x*y

 

(c)          Substitution

 

                   Instructions

       Examples

Using 2  [ | ]key

 

eg)       · x^2+2 x x=3                                                Ð7

This calculates the value of Ðx2 + 2 when x = 3

 

Using ÔSTOREÕ key: §

 

eg)       Find  f(2)  if

· x^3+2 §  f(x)       Ðx3 + 2¨ f(x)

f(2)         -6 Ð6

 

 

(d)          Rational Function Entry

 

             Instructions

        Example

= (numerator) e (denominator )

 

   ¨  (x + 1) e (2x Ð 1)

 

 

 

(e)          Operators

 

addition:  +

subtraction :  Ð

multiplication:  «

division:

Exponent:  ^

(f)           Elementary Functions

 

Exponential:  e^(x)

              Trigonometric:

natural logarithm: ln(x)

square root:

absolute value: abs(x)

sin(x), cos(x), tan(x), sin-1(x), cos-1(x), tan-1(x)

 

If you want sec(x) then put 1/cos(x) , cosec(x) is 1/sin(x).

Note: The trigonometric functions in TI-89 angles are available in both degrees and radians. If you want degrees (180¡) or radians (p) change using the 3 key previously discussed.

 


 

(g)          Constants

 

        To  find:

 Work

i : imaginary number

with 2 key

p :  Pi

with 2 key

´ :  infinity

with ¥ key

 

(h)         Recalling the last answer

 

                 Instructions

        Example

2   ±

 

  ans(1)            Contains the last answer

  ans(2)            Contains the next-to-last answer

 

(i)           Cutting, Copying and Pasting

 

  Press:

To:

   ¤ B or      ¤ A

 highlight the expression.

 

   ¥ 5, ¥ 6 and  ¥ 7

 

cut, copy and paste.

2 ² 

 replace the contents of the entry line with any previous entry.

 

 

(j) When differentiating with respect to x

 

 To find:

 Type:

Limit :  

lim( f(x), x , a )

Indefinite Integral :

( f(x) , x, c )

Definite integral :

( f(x), x, a, b)

Area between f(x) and g(x) on the interval [a, b]:

Differentiation :  

d( f(x) , x )


 

2.             [Y=  ] and [Table]

 

(a)  The [Y=  ] menu

 

       Instructions

       Screen Shot

Press ¥ [Y=   ] to see the following:

 

 

            If there are any functions to the right of any of these eight equal signs, place the cursor on them (using the arrow keys) and press

            Place the cursor just to the right of y1= and follow the sequence below.

 

          Press

             See

Explanation

2x « 3

y1(x) = 2x + 3

 

You have entered

y1 = 2x + 3

[HOME]

 

This returns you to a blank Home Screen.

y1(x) ¸

y1(x)                                

2x + 3

This pastes y1 on the Home Screen.

y1(4) ¸

y1(4)                                       

11

This finds the value of y1 when x = 4.

 

 


(b)  Table

 

                Instructions

           Screen Shot

Press ¥ [TABLE] to see the table of values for 2x + 3, as shown below:

Press ¥ [TblSet], try change the settings and see the effect in [TABLE].

 

 

 

 

           

Instructions

           Screen Shot

By changing [TblSet] from [1. AUTO] to [2.ASK], complete the table below:

Remember:  y1 is still set to 2x + 3

x

y1

11

?

-3

?

-5

?

 

3.  Graphing

 

(a)  Displaying Window Variable in the Window Editor

 

                Instructions

          Screen Shot

Press   ¥  [WINDOW] or O 3 to display the Window Editor.

 

 

 

Variables

Description

xmin, xmax, ymin, ymax

Boundaries of the viewing window.

xscl, yscl

These x and y scales set the distance between tick marks on the x and y axes (see above right)..

xres

Sets pixel resolution (1 through 10) for function graphs. The default is 2.

 

 (b) Overview of the Math Menu

 

 

 

Press F5 from the Graph screen

 

Math Tool

Description

Value

Evaluates a selected y(x) function at a specified x value

Zero, Minimum, Maximum

Finds a zero (x-intercept), minimum, or maximum point within an interval.

Intersection

Finds the intersection of two functions.

Derivatives

Finds the derivative (slope) at a point.

Finds the approximate numerical integral over an interval.

A:Tangent

Draws a tangent line at a point and displays its equation

 

(b)  Finding the Maximum & Minimum Values of a Function from its Graph

 

          Instructions

       Screen Shot

1.    Display the Y=Editor.

     2.    Enter the function

3.    Enter graph mode (¥ F3). Open the Math Menu F5, and select 4: Maximum.

4.    Set the lower bound.

5.    Set the upper bound.

 

     6.    Find the maximum point on the graph between the lower and upper bounds.

7.    Transfer the result to the Home screen, and then display the Home screen.

       [Home]        

 

 

 

 

 

(c)   Overview of the Zoom Menu

 

                   Instructions

 Screen Shot

Press F2 from y=Editor, window Editor, or Graph screen

 

 

 

 

Zoom tool

Description

1:ZoomBox

Lets you draw a box and zoom in on that box.

2:ZoomIn 3:ZoomOut

Lets you select a point and zoom in or out by an amount defined by SetFactors.

4:ZoomDec

Sets Dx and Dy to 0.1, and centres the origin.

6:ZoomStd

Sets Window variables to their default values.

xmin= Ð10, xmax= 10, xscl=1, ymin= Ð10, ymax= 10, yscl= 1, xres= 2

 

Note:  To get out of the graphing mode use  2 K.

This will not work while the BUSY icon is flashing in the bottom right hand corner.

Adjust your graph by selecting F2 and choosing 2:ZoomIn,  3:ZoomOut,  or  A:ZoomFit

 

Example:  Graph    by following these instructions.

 

          Instructions

      Screen Shot

¥ # x ^ 2 ¸

¥ %

 

To draw a new graph go to [y=] and change the formula in the y1 position using the cursor to  move up to it to delete it.  This effectively clears the previous graph as well. Alternatively, using y2 will add the new graph to y = x2.

[HOME] returns you to the Home screen.


4. The Algebra Menu

 

 

Menu Item

 

Description F2 MENU

 

1: solve

Solves an expression for a specified variable. This returns solutions only, regardless of the Complex Format mode setting (For complex solutions, select A:Complex from the algebra menu).

2: factor

Factorises an expression with respect to all its variables or with respect to only a specified variable.

3: expand

Expands an expression with respect to all its variables or with respect to only a specified variable.

4: zeros

Determines the values of a specified variable that make an expression equal to zero.

5: approx

Evaluates an expression using floating-point arithmetic, where possible.

6: comDenom

Calculates a common denominator for all terms in an expression and transforms the expression into a reduced ratio of a numerator and denominator.

7: propFrac

Returns an expression as a proper fraction expression.

 


Using the TI-89 in Mathematics

 

Topic 0 Preliminaries

0.2 Inequalities and the absolute value

 

              Instructions

                Screen Shot

Inequalities

We can directly solve these, for example
                        3x
Ð 2 ³ 7x +10

 

F2  3x | 2 ¥ Ã  7x « 10 b x d  ¸

We can also transform an inequality into the form x ³ or x ² by performing the same operation on both sides.

For example we can solve the  inequality

3x Ð 2 ³ 7x +10 ¸

by adding Ð7x to both sides of the equation, then adding 2

2 ±  | 7x ¸

2 ± « 2 ¸

 

 

and dividing by Ð4 gives the answer.

 

                  2 ± e · 4 ¸

Note that the CAS reverses the inequality when dividing by the Ðve quantity.

The absolute value function is found in the I menu (press 2 5), select 1: Number, select 2: abs( (or Press D and ¸) and press ¸.

(This function also gives the modulus of a complex number.). To switch from exact to approximate mode we press ¥ ¸.

Inequalities with absolute values can be solved when they are broken down into single inequalities,

or sometimes by squaring both sides of the inequality (note the unusual notation for this).

 

F2 1: Solve( ( 2 5 1: Number 2: abs( xÐ5)< (2 5 1: Number  2: abs( x+3))^2, x)

 

 

Note:   The use of the ¥ key to switch between exact and approximate modes (the TI-89 tries to use fractions in exact mode).

 

 

0.3 Domain, range and graph of a function

 

             Instructions

             Screen Shot

 We can use the [Y=  ] menu obtained by pressing ¥ [Y=   ] to draw graphs. Place the cursor just to the right of y1= and enter the function required. Note that we can use previously defined functions in later ones.

To enter a split domain function we use the when ( ) function and nest them if there are more than two parts to the piecewise function. This has been done by defining a function g and using y1= g.

 

We can use g a number of times this way.

 

 

Note that these graphs look better when

plotted in the dot style. This found on the

 [Y=  ] screen under F6 Style, 2: Dot.

We can test the value of the function g at the points x=0, and x=4 on the [HOME] screen, as shown.

 

Or we could use a table of values.

 

 

Note:   Use ¥ &to zoom in on the table values.

 

0.4 Trigonometric functions

 

           Instructions

           Screen Shot

The graphs of the functions f(x)=xcos(x) and f(x)=x2sin2(x) (entered as sin(x)^2) are

 shown on the TI-89. We can verify that one is an odd function and the other even, by checking f(a) against f(Ða) on the [HOME] screen.

ItÕs an odd function.

Graph of the function

            f(x)=x2sin2(x)

ItÕs an even function.

0.5 Translations and compositions of functions

 

          Instructions

      Screen Shot

We can check the effect of a transformation by looking at multiple graphs of a function, using the | command to set values of a variable (which can be read as ÔwhenÕ).

Enter F4 1: Define j F(x)= 2 5 1: Number 2: abs(x)

 

 

The graph function is at F4 Other 2: Graph

Composite functions can be obtained from previously defined functions using the notation f(g(x)).

 

 

0.6 0ne-to-one and inverse functions

 

             Instructions

             Screen Shot

Graphs of functions which are inverses, such as exp and ln will not look like reflections in y=x on the TI-89 unless the same scale can be used on each axis.

 

This can be done using F2 Zoom 5: Zoom Sqr (as shown in these graphs).

 

 

Note there is also a function in graph mode F6 Draw 3; DrawInv to draw an inverse functionÕs graph

The inverse trig functions are provided on the TI-89 and their domains are known by the calculator.

 

sinÐ1 is at ¥ Y.

 

cosÐ1 is at ¥ Z.

 

 

tanÐ1 is at ¥ T.

Other inverse functions can be found (if they exist) by solving for x y=the function and replacing y by x. Note that a limited domain where the function is 1Ð1 can be entered.

Here we enter:

F2 1: Solve( y=2 p x+1), x) | x>Ð1

 

 

 

Graphing the function and its inverse and using ZoomSqr gives support for the answer.

 

Note that the inverse of ax is given in terms of natural logarithms, instead of logax.

 

 

Note:   We can not use f(x)^Ð1 for inverse functions. This gives the reciprocal of the function.

 


Topic 1  Limits

 

1.1  Limits of a function

 

  Instructions

    Screen Shot

Use F3 3: Limit( to find limits. The order

 is Limit(function, variable, value

approached).

We can also find one-sided limits by

writing  1 or Ð1 before closing the bracket

for right and left limits respectively (NB

do NOT enter +1, only 1). If the limit does not exist we are given the answer undef(ined). Checking the right and left limits may help us see why this is so.

Checking a table of values can also be

 useful.

While not proving them, we can verify limit laws for some examples. You should check them with some functions of your own. Note the use of the calculatorÕs approximate mode here.

 

 

Example 1.1

               Instructions

          Screen Shot

Example

Some limits do not exist. We can build an understanding of some reasons for this.

 

We can plot the graph and zoom in on

x = 0.

 

Or from the table we can see that no matter how much we zoom in on x = 0 values do not tend towards the same number (left and right limits do not exist).

 

 

 

 

 

Example 1.2

               Instructions

          Screen Shot

Example: Find

This is an important limit, but one that cannot be found by putting x = 0, since the function is undefined for x = 0. Enter

F3 ª  f(x) = W x d e x b x b  µ d ¸ 

 

If we change the value of x, taking steps closer to 0 then the value of f(x) gets closer to 1.

 

F3 ª  f(x) = W x d e x b x b  µ d ¸

F3 ª  f(x)  b x b  µ d ¸

Looking at the graph can help with what the limit might be.

 

We can use a tableÉ

 

 

We find that:

                         = 1

 

 

1.3 Continuity

 

                 Instructions

          Screen Shot

The function g used in 0.3 is discontinuous at x=0 and x=4. The limits at x=4 were calculated in Example 1.1. 

 

To be continuous at x=4 we would need the right limit to equal the left.

 

 

1.3.2      The intermediate value theorem

 

            Instructions

              Screen Shot

This is very useful for showing that there

is a root of f(x)=0 between two domain

values. If f(a)<0 and f(b)>0 (or vice versa) then there is a zero of f  between a and b. Using the table of values in a graph we can then zoom in on the root.

For the function below we see from the

 table that f(4)<0 and f(5)>0, so we zoom

in to find the root, using the Intermediate

Value Theorem.

This table shows it is between 4.6 and 4.8. and

This table shows it is between 4.65 and

4.7. This can be continued to the required accuracy.

We could of course get the TI-89 to find the root directly from the [Graph] or [Home] screens, but we need to understand that this theorem is one basis for finding it. For the graph use F5 Math, 2: Zero, enter the lower and upper bounds (4 and 5 from the theorem) and we get 4.69315 for the root of f(x)=0 or the zero of f.

 

In the [Home] screen we use F2 1: Solve

( and enter f(x)=0, x). We need

approximate mode (holding down ¥ when pressing ¸) to get the decimal answer.

 

 

1.4        Limits involving infinity

 

                  Instructions

           Screen Shot

Limits involving infinity are entered as before but using * key (¥ ½)as if it is the value approached.

 

 

1.4.3 Asymptotes

 

                  Instructions

             Screen Shot

Use the limits to find the horizontal asymptotes. For sloping asymptotes we can use the TI-89 to divide the numerator of a function by its denominator, using F2, 3: Expand (the function F2, 7: propFrac( will give the same result here). The asymptote here is yx/3 + 10/9 since as x¨´ the remainder of the expansion approaches 0.

 

The answer can be checked by drawing both graphs.

 

 


2.1 Tangents and rate of change

 

              Instructions

      Screen Shot

Consider the function y=x2. We can define a rate of change function r to be the gradient of a chord of length h. That is:  (NB there is a built-in numeric derivative function at F3 A: nDeriv which could be used but looks rather different). We can then use this function r at a point, for example, x = 2. Whenever we change h taking steps of h closer to 0 then the value of r is getting closer to 4.

 

We can confirm this by asking for the limit of r as h approaches 0.

 

 

 

Note:    (where the limits exist). Thus here the rate of change at x = 2:   = 4.

 

 

 

2.2 The derivative as a function

 

                    Instructions

               Screen Shot

To differentiate on the TI-89 we use the F3 Calc, 1: d( differentiate command, which is also found at 2 n. The format is d(function, variable to differentiate with respect to).

 

In the second example we can use the

function Trig collect, found in F2, 9:

Trig, 2: tCollect to simplify the answer.

Use 2 · for ANS, the previous answer.

 

Example 2.1

 

               Instructions

         Screen Shot

Find out whether the function is differentiable at x=2.

Define the piecewise functions by using the following instructions.

F4 ¨  f(x) = when c x 2 Â 2 b x Z 2 b 6 | x d ¸

Then we graph the function f . We can define a function Df as its derivative  (use F6 2: Dot in [Y=] to plot the derivative). Note that this may not be defined on the whole domain.

We can see the discontinuity in the derived functionÕs graph, but must check the limits on the " screen.

 

 

 

Right limit is: F3 ª df(x) b x b 2 b 1 d ¸

Left limit is: F3 ª df(x) b x b 2 b ·1 d ¸

 

Since the limits are not the same the function is not differentiable at x=2 and df(2) is undefined.

 

 

Example 2.2

 

                    Instructions

           Screen Shot

Example. Find the derivative of f(x) = xn

Define the function f(x) = xn. When we define the value of power, n = 1, 2, 3, 4, 10 the functions are changed to the actual functions, x, x2, x3, x4, x10.

If we define the slope function r as the average rate of change,

 

 

 

then we can see that the derivative of the functions are 1, 2x, 3x2, 4x3, 10x9.

 

Using the rate of function r, we can

get that the general derivative of xn is

nxn-1

Thus

 

 

2.2.1 Second and higher derivatives

 

                Instructions

             Screen Shot

These can be accomplished by using repeated applications of the CAS function d. Here functions y4(x) and y40(x) from the [Y= ] list have been used. Note the inclusion of the variable each time and the option of finding the value of a derivative at a specific value of x.

 

 

 

Alternatively we can specify the nth derivative with F3 1: d( differentiate function, x, n)

 

 

2.3 Differentiation rules

 

              Instructions

        Screen Shot

The TI-89 can act on functions that are unknown, to give the differentiation formulas.

 

 

The common denominator function F2 6: comDenom( has been used to simplify an answer by combining two terms over a common denominator.

Otherwise the TI-89 can be used to check differentiation of these functions by direct entry, as here.

 

 

 

 

 

 

2.4 The Chain Rule

 

          Instructions

        Screen Shot

The rule for this can be seen similarly for f(x)  raised to the power of n.

 

Again functions are entered directly, although we can define them separately.

 

 

 

 


 

2.5 Implicit differentiation

 

                  Instructions

          Screen Shots

This can be accomplished by defining y to be some function of x, here c.

 

 

Inverse trig functions are entered directly.

 

The TI-89 confirms the value of the limit giving e.

 

Note the asymptote at x=Ð1.

 


3.1 Maximum and minimum values          and

3.2 Derivatives and the shapes of curves

 

              Instructions

         Screen Shots

Relative Extrema: Find all relative extrema of the function g(x)=x3Ð9x2+24xÐ7 and confirm your result by sketching the graph. The TI-89 method combines use of the differentiation command, the solve command for

 

graphs of the function and its derivative to relate the algebraic solution to the pictures,É

 

and a table of values to get coordinates of points, check limits, etc.

 

 

Example 3.1

           Instructions

           Screen Shot

 Find the relative maximum and minimum values of the function

f(x) = x3 Ð x.

First we can get an idea of the solutions by sketching the graphs of the function and its derivative.

 

Note the use of y2(x)= to sketch the graph of the derivative.

 

 

Answers obtained from using F5 Maths 3: Minimum or 4: Maximum from the graph screen can be checked algebraically for accuracy in the [HOME] screen.

 

 

 

Example 3.2

 

 

The derivative can be zero without there being a relative maximum or relative minimum.

Example.   f(x) = x3 Ð 3x2 + 3x Ð 1

 

 

 

The second derivative test can be used to confirm that we have a point of inflection at x=1. Put y3(x) equal to the second derivative and view the table of values, around x=1. We see that  changes sign from negative to positive through x=1 (and is zero at x=1, check on the [HOME] screen and note the Intermediate Value Theorem) and so we have a point of inflection (y68=f, y69= and y70= here).

 

We can check this on the graph screen by using F5 Maths 8: Inflection.

 

 

3.3  Optimisation problems

 

              Instructions

        Screen Shot

Often in these questions we have to find the optimum value of a function of two or more variables by first substituting for one of the variables a function previously formed. This can be done in a relatively easy way on the TI-89. Taking example 2 on the manual in section 3.3, we have to minimise the cost,  subject to . Note that the form of the condition (using | ) means that the answer comes out well or does not come out at all.

 

 

 

 

 

 

3.4  Antidifferentiation

 

             Instructions

       Screen Shot

Use the symbol º found at 2 m for the antiderivative. We can enter on the [Y= ] screen the function y1(x) = 2 m function, x) + c when c={list of values separated by commas}. This will give us a number of antiderivatives of the function.

 

y1 is then the function F(x).

Graphing the function will show what these functions look like and the relationship between them.

 

 

Since they only differ by a constant the graphs are all translations of each other parallel to the y-axis.

 

 

 Displacement, velocity and acceleration

 

             Instructions

        Screen Shot

Set the graph drawing mode to differential equations using MODE Graph 6: DIFF EQUATIONS. In the Y= mode the DEs are then set up ready for you to enter. The TI-89 uses t not x.

The variable t is given a key of its own on the TI-89, like x, y, and z namely Ü.

 

To draw a direction field using the TI-89.

 

Select the [Y= ] screen and enter the differential equation using t (and Y1Ñor YnÑif needed). There is no use of x.

Use ¥ [Window] (F2) to set the window dimensions to an appropriate t and Y size. Choose ÔGRAPHÕ and it will put in the direction field.

 

 

Selecting F8 IC enables a particular antiderivative solution to be drawn: IC stands for Initial Conditions, meaning a point (or points) known to be on the graph of the antiderivative required. Enter the co-ordinates or move the cursor to a chosen point and press ENTER.

The solution curves for the antiderivative through the given point(s) is drawn.

To solve a DE algebraically we use the command F3 C: deSolve(

Use 2 = for the .

Example 189 use

F3 C: deSolve( y2 = = 2t(y+3) and y(0)=4, t, y)

 

 

 

 


4. Integration

 

4.1 The area problem

To find the area under the curve f(x) = x2 + 2, from  x = Ð1 to x = 2. using rightsum we have
x0
= Ð1, x1 = Ð1 + 3/n, x2 = Ð1 + 2.3/n,É xi = Ð1 + 3i/n,É xn = Ð1 + 3n/n = Ð1+3=2.

 

So the area can be obtained by taking the limit (if it exists) of the Riemann sum as n ¨°.

Area =   = .

 

            Instructions

            Screen Shots

On the TI-89 this is entered as:

F3 3: limit( F3 4: S( sum expression), x, n, 1, ´), or enter the sum first and then take the limit. The ,x tells the calculator to sum with respect to x, and the n, 1, ´) is part of the limit (from n=1 to ´). DonÕt forget to make sure that n, and i do not have values in them (use F4 4: Delvar if they do).

 

 

 

The summation function F3 4: S( sum will also give the general summation results in Theorem 4.2.1.

 

 

 

 

4.4 Fundamental Theorem of the Calculus

 

            Instructions

       Screen Shots

The derivatives of the integral functions can be found on the TI-89 by defining the function first using F4 1: Define, and then finding its derivative with respect to x (or these two steps can be done together).

 

 

Using CAS with the theorem can help us with antiderivatives for functions such as .

Areas under curves are best calculated by evaluating the correct definite integral. This can be done numerically on the graph screen, or on the " screen. For example to find the definite integral   we can use the graph of f(x) on the TI-89 to see the area represented by the integral and numeric integration to calculate it.

¥   # x « 2 ¸  ¥ % F5 m 2 ¸  5 ¸

 

 

 

Note : Only the x value of the lower and upper limit needs to be typed in.  Ignore the y-value. This should appear on your screen.

 

 

 

 

On the " screen we just enter the function into F3 2:˜ integrate, and the lower and upper limits. Note the use of ¥ ¸ again (approximate mode) to get the decimal answer.

 

 

 

Area between the graphs of two functions f and g.

Area = , where x=a and x=b are the x-values of the two points of intersection (if they exist).

We can also use the formula  to find the area between the graph of f and the x-axis, and then we do not have to worry about where the function intersects the axis or the signs of the integrals. This works well on the TI-89 since we have the function abs.

For example calculate the area between f(x)= and the x-axis from x=Ð1 to x=2. It is always good to look at the graph of the function to see what is going on.

 

          Instructions

         Screen Shot

Define y1 = x(x + 1)(x Ð2) and draw the graph. Entering y2 as abs(y1(x)) (which gives a reflection of y1 in the x-axis) enables the area to be found without finding the intersections with the axis. Note that the area is NOT equal to  (compare screens 2 and 4)

 

 

 

 

 


5. Integration techniques

 

 

             Instructions

       Screen Shot

Specific techniques for integration are not required when using the TI-89 since it will integrate all integrable functions, using the º function. However, we can verify some of the formulas for general results, as well as more specific functions.

 

Note how functions such as  are entered, and the need for ( ) around the whole of a numerator and/or a denominator in  and .

Integrating a rational function

An inverse trig function.

Integrating a rational function

 

 

Indefinite and definite integrals.

 

 

 

 

6 Functions of Two Variables

 

             Instructions

        Screen Shot

Set the graph drawing mode to 3D using MODE Graph 5: 3D. In the ¥  Y= mode the DEs are then set up ready for you to enter z1= etc. The TI-89 uses y and x for these functions.

 

 

Use ¥ [GRAPH] to draw the graph (this may take a few seconds)

 

You may need to resize the window using ¥ [WINDOW] where you can set all three variables. The viewing angle can also be changed using the eye variables or by using the  keys.

Pressing [ENTER] will rotate the graph dynamically.

 

 

We can draw contours too.

Select the   ¥  Y= mode and press  ¥  |

Change Style 1: WIRE FRAME to 3: CONTOUR LEVELS and press ¸. Use ¥ [GRAPH] and then F6 Draw 7: Draw Contour command in the graph mode to enter the x and y values (here each 0). This can also be rotated discretely or dynamically.

(

Here is the graph of .

For partial derivatives, the TI-89 assumes letters to be constants unless told they are variables, so will do these as shown using F3 1: d( differentiate

Here with respect to x

 

Here differentiate with respect to

 

Éand here with respect to y

 

Remember that these are the partial derivatives fx(x,y) and fy(x,y) not what the CAS notation implies.

We can use the F4 1: Define to define a function in two variables and hence find the value of the function.

We can get fxx  by differentiating twice with respect to

Éand fyy  by differentiating twice with respect to y

For fyx and fxy we differentiate twice, once for each variable.

 

Example 207

 

 

Then use the Hessian obtained as above to test each point.

 

 

 

 

 

 

 


7   Linear Systems

 

7.1   Gaussian Elimination

Matrix notation

 

When there are 3 equations Ð in x, y, and z Ð we start by eliminating the first variable (x) in the last 2 equations and then eliminate the second variable (y) in the last equation. This leaves us with a set of equations in echelon form. Once the equations are in  echelon form, they can be solved by back substitution.

This can be done using the row operations on the TIÐ89, or using functions which give echelon form and reduced echelon form. First, we need to know how to enter a matrix into the Data/matrix Editor or into the Home screen.

 

References: TI-89 Guidebook  229-233         

 

Entering a matrix into the Data/matrix editor:

 

        Instructions

                 Screen Shot

Press O 6, open the  Data/matrix editor and then select 3. New

 

 

For Type, select Matrix, as following.

Press B and select 2: Matrix.

Press D D and enter the variable name M1. (Some names are reserved, if you try to use a reserved name you will get an ERROR message).

Enter the row and column dimensions of the matrix.

 

Type in the first three rows and columns of the matrix. You will need to use the arrow keys to move around. Press ENTER to register each entry. You can use fractions and operations when you enter values.

 

Press the " key and enter M1 return. You should now see the matrix in this standard form.

 

 

 

         Entering a matrix into the Home Screen

 

                    Instructions

         Screen Shot

Method 1:

From the Home screen, enter a matrix by using Define(which can be accessed by F4 1 or could be typed in). Use the square bracket [ ] to enclose the matrix. We enter the matrix by typing the first row and then the second and so on. Use commas to separate entries and semicolons to separate rows.

Method 2:

To enter a matrix into the Home screen, use one set of brackets around the entire matrix and one set of brackets around each row. Use commas to separate the entries in a row. Then press STO¨, type a name for the matrix, and press ENTER.

Example:

[[1,2,3][-1,3,4]] STO¨ r  ENTER

 

 

 

 

 

 

 

 

 

 

 

 

 

 

7.2 Matrix Row Operations

 

                       Instructions

           Screen Shot

To swap two rows in one matrix, use 2nd [MATH] 4:Matrix J:Row ops 1:rowSwap(.

 

 

Example: We can change rows 1 and 2 of matrix  r with the command rowSwap(r,1,2).

To add the entries of one to those of another row, use 2nd [MATH] 4:Matrix J:Row ops 2:rowadd(.

Example: Add the entries of row 1 to those of row 2 and store them into row 2 with the command rowAdd(r,1,2).

To multiply the entries of one row by a value, use 2nd [MATH] 4:Matrix J:Row ops 3:mRow(.

Example: Multiply the entries of row 1 by 3 and store them into row 1 with the command

mRow(3,r,1).

 

To multiply the entries of one row by a value and add the products to another row, use 2nd [MATH] 4:Matrix J:Row ops  4:mRowAdd(.

Example: Multiply the elements of row 1 by 3, add the products to row 2, and store them into row 2 with the command mRowAdd(3,r,1,2).

 

 

 

 


Example 7.2.1: Solve the  following system:

 

3x Ðy + 2z  = 13

Ðx + 4y +2z = Ð1

     4y + 3z = 4

 

              Instructions

             Screen Shot

The augmented matrix is:

Use the following  instructions to row reduce this matrix.

[3, Ð2, 2, 13 ; Ð1, 4, 2, Ð1 ; 0, 4, 3, 4] § a ¸

2 I 4:Matrix   J:Row ops  

3:mRow (3, a, 2) ¸                  

 multiply the entries of row 2 by 3 and store them into row 2.

 

4:mRowAdd (1, ans(1), 1, 2) ¸

 

 multiply the elements of row 1 by 1, add the products to row 2 and store them into row 2.

Multiply the elements of row 2 by 4.

Multiply row 3 by 11.

Multiply row 2 by Ð1, add the products to row 3, and store them in row 3.

Here is the echelon form.

3x Ðy + 2z = 13

11y + 8z= Ð1

z = 4

By back substitution,

z = 4,

11y + 8(4) = Ð1, so y = Ð2

3x Ð(Ð2)+ 2(4) = 13, so x = 1

On the TI-89 this is also obtained by:

[3, Ð2, 2, 13 ; Ð1, 4, 2, Ð1 ; 0, 4, 3, 4] § a ¸

2 I 4:Matrix   3:ref ( a ) ¸

 


 

Example 7.2.2:

                 Instructions

               Screen Shot

 First enter the augmented matrix, here into m1.

Note: To remove a variable used for a matrix or other calculation use

½ Delvar (variable name).

Then use the command I menu (2 5) select 4: Matrix and 3. ref for row echelon form,

or 4. rref for reduced echelon form.

 

7.3   Systems which contain unknown coefficients

 

Example 7.3.1:

For what values of k does the following system of linear equations have no solution, a unique solution, or infinitely many solutions?

 

                                    x1 Ð x2 + x3 = 2                       

                                    3x1 + x2 Ð x3 = 2

                                    2x1 + x2 Ð x3 = k

 

                 Instructions

          Screen Shots

 First enter the augmented matrix, here into m, then continue as follows:

R2 Ð3R1¨R2

mRowAdd(Ð3, M, 1, 2) § M

multiply R1 by Ð3, add the product to R2 and store it in row 2.

R3-2R1¨R3

mRowAdd(Ð2, M, 1, 3) § M

 

multiply R1 by Ð2, add the product to R3 and store it in R3.

 ¼ R2

mRow(1/4, M, 2) § M

 

multiply R2 by ¼ 

R1+R2¨R1

rowAdd(M, 2, 1) § M

 

add R1 to R2 and store it in R1.

R3-3R2¨R3

mRowAdd(Ð3, M, 2, 3) § M

 multiply R2 by Ð3, add the product to R3, store it in R3.

 

Of course we can get the last stage directly using rref(m).  However, note that the full working

 will  be required for the examination.

 

We see that the coefficients of the variables have all become zero on the bottom row, R3, so we can not have a unique solution.

Thus if k Ð 1 = 0 i.e k = 1 then there will be an infinite number of solutions.

If 1 then we get an inconsistent set of equations since R3 is false and there are no solutions. There is never a unique solution.

When k = 1                 x2 Ð x3 = Ð1 so x2 = x3 Ð 1

and                                          x1 = 1

 

so for any real number parameter t

                                    (x1, x2, x3) = (1, t Ð 1, t)  a straight line.

 

 

 

 

 

 

 

 

8.    Matrices

 

8.1  Matrix arithmetic

 

                   Instruction

                  Screen  Shot

The order of the matrix is determined by the number of rows and columns it contains.

Example. Determine a 2 « 3 matrix and represent it as A.

2 g 3 b Ð2 b 5    ;   2 b 4 b Ð7 b 2 h § A

 

Column vector

(e.g 2 « 1 matrix)                                         

Row vector

(e.g 1 « 3 matrix)                                                                                                              

Square matrix

(e.g 3 « 3 matrix)

Addition of Matrices

Matrices are added by adding elements in corresponding positions. H Matrices can only be added if they are of the same order.

To perform matrix arithmetic simply

define  the matrices.

Then find the sum or the difference.

 

 

 

 

8.2 Multiplying matrices

 

                   Instructions

                     Screen Shot

 Multiplication of a Matrix by a Matrix

 

 

We need the multiplication sign (*) in AB and BA: A*B and B*A

 

   

8.3 Identity Matrix

 

           Instructions

         Screen Shot

Identity matrix

This is defined as that matrix I for which

                        AI = IA = A

 

 

 

On the TI-89 this is obtained by :

2 I {see 5} 4: Matrix 6: identity (

then type n)  for an nxn identity.

 

 

Example:

 

 

8.4 The Transpose of a Matrix

 

            Instructions

        Screen Shot

On the TI-89 the transpose AT of a

matrix A is obtained by : [2, 3; Ð4, 2] § a  ¸ a 2 I 4: Matrix ú 1: T  ¸

 

 

 

Example:

 

 

 

Example 8.4.1:

 

Consider the following matrices.

A=        B=        C=

 

  D =      E =       F=

If possible, compute each of the following.

            a)       A + B    b)      3A - 4B     c)        A.B

      d)       A +  C              e)       D.E                          f)         E.D    

      g)        E.C                 h)       D.E + F

 

     Here are the results. 

 

 

8.5  The inverse of a matrix

 

Example 8.5.1:

                  Instruction

          Screen Shot

To find the inverse of a matrix enter the required matrix.  The  augmenting  is done with the following  commands:

 

2 I {see 5} 4: Matrix 7: augment( then 2 I {see 5} 4: Matrix 6: identity(

then type 3)) and store the result in A using §  A.

 

 

We would then add Ð2 lots of row 1 to row 2 (R2+ (Ð2)xR1) and store the result in A using

2 I {see 5} 4: Matrix J: Row ops 4: mRowAdd(

mRowAdd(Ð2, A, 1, 2) §  A

Continue as above, remembering to edit the last command each time to save time.

 

Here is the inverse of the matrix.

 The TI-89   will give us the inverse of matrix A directly as follows, if it exists.

j  A ^ (-) 1      

NB remember to use the (-) not the minus sign!

 

 

8.6  Inverses and systems of Equations

Instructions

            Screen Shot

Not all square matrices have an inverse (such matrices are called singular). If we

try to obtain the inverse of a matrix which is not invertible on the TI-89, an error results.

 

 

Solving systems of equations using inverses. We can solve an equation of the form                  AX = B

 by multiplying both sides on the left by AÐ1

                    AÐ1AX = AÐ1B

                                                           

                         IX = AÐ1B

                                                           

                          X = AÐ1B

So the solution comes from calculating

 AÐ1B. Actually this is not an efficient way to solve equations, but it is an alternative, provided the inverse exists.

Using the TI-89 here we first enter the matrix   A  and the vector B.

 

 

 Then simply calculate AÐ1B.

 

 

 

 

 

Application of systems of linear equations

           Example 8.6.1:

A baby food is to be manufactured from the ingredients carrot, cereal, and chicken. The amounts of three vitamins, measured in mg per ounce are as shown below:

 

Vitamin A

Thiamine

Riboflavin

Carrot

1

0.02

0.01

Cereal

0

0.10

0.05

Chicken

0

0.02

0.05

Calculate in what proportion these ingredients should be mixed in order to produce a mixture with the three vitamins in the ratio 5:4:3.

Solution:

                   Matrices

                        TI-89

In matrix form we have:

                       

k>0, and solving by row reduction to echelon form we use:

                                   

On the TI-89 this can be approached directly, by multiplying by AÐ1. Note the K is put inside B.

Note we can actually work without the ks.

R2x100; R3x100

                                   

R2Ð2R1; R3ÐR1

                                   

R3ÇR2; R3Ð2R2; R2/5

                                   

R3/Ð8; R2ÐR3

                                   

so                                and the required ratio is 5:34:25.

 

 

The required ratio is 5:34:25.

 

 

 

 

8.7  Determinants

 

           Instructions

                Screen Shots

The determinant of a 2«2 matrix is obtained on the TI-89  by :

 

2 I 4: Matrix ú 2: det ([a, b ; c , d] d ¸

For example:

The determinant of a 3«3 matrix is

obtained on the TI-89 by :

[3, 2, Ð1 ; 1, 6, 3; 2, Ð4, 0] § a ¸

2 I 4: Matrix ú 2: det ( a d ¸

 

 

 Determinant can be used at the start of a problem on simultaneous equations to check for consistency.

 

Example 8.7.1:

Solve the following sets of simultaneous equations.

                 Equations

 

a)   x+y  = 4

     2x+2y= 6

 

 

No Solution.

     

 

b)    2x- y  = 3

4x-2y = 6

 

Infinitely many solutions.

 

c)     4x Ð 3y = 12

      x Р 2y  = Ð2

 

 Unique solution: x = 6 and y = 4

      

 

 

 

 

 

     

 

 

 

9.    Vectors

 

9.1  Eigenvalues and Eigenvectors

 

Example 9.1.1:

Find the eigenvalues and eigenvectors for the following matrices:

A=     B=       C=     D=

 

Solution:

             Instructions

       Screen Shot

 Use the define option to enter the matrices as a, b, c, and d, respectively. To find the eigenvalues of the matrix A, use Math 4 9 a ) ENTER or type eigvl(a) and ENTER. To find the eigenvectors of the matrix a use Math 4 A a ) ENTER or type eigvc(a). The figure  shows the eigenvalues and eigenvectors of the matrix A.

 

           

           

Note:  The first column of the result of eigenvector is an eigenvector corresponding to the eigenvalue which is listed in eigv1(a), similarly for the second. Note that TI 89 is normalizing the vectors, that is the eigenvectors are unit vectors. For  easier notations, it is convenient to rewrite the eigenvectors with integer entries.  One possible method is to replace the smallest number in the columns by 1 and divide the other entries in that column by the smallest value you just replaced. Use the command eigvc(a)[j,k] to refer to the j-k entry of the matrix eigvc(a). It is clear that the entries in the first column are equal. Thus for an eigenvector corresponding to the eigenvalue -1, we may take  The second one may not be clear so we replace -.316228 by 1. Note then that -.96683/-.316228 is 3.062. Thus it is highly recommended that you compute eigvc(a)[2,1]/ eigvc(a)[2,2]. We find that this is 3. Thus we may take  as the second eigenvector.

 

 

 

 

 

 

 

 

                 Instructions

            Screen Shot

If we are evaluating eigvl(b), we will get the message Non-real result. This means that the characteristic equation of the matrix B has complex roots. Note that by using  the command cSolve(det( b Ð x*identity(2))=0,x) ENTER, we get the complex eigenvalues, namely,  x=1+i     or   x=1-i     as shown.